The Safehouse Thread

I’ll get to level 12 by Friday hopefully :tired_face:

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I’m on 28 or 29. It’s 3am and I can’t sleep. Might as well go get some levelling done.

Hey is a gone else getting the glitch where 47 leaves the safe house in the wrong boat or wrong car? I have the Italy boat and the Dartmoor motorcycle but sometimes 47 drives out of the garage on a 4 wheeler and nearly every time he uses the boat it’s the wrong one.

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Trophies coming along nicely

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Don’t forget the ones in the Office @Frote7 (it’s mostly for all of the “50 in each locations”).

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Yeah, and the ones for completeting a type of syndicate 10 times, they get placed in the hallway near the medical room/close to the missions hub

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Yep, with bonus conspicuous empty emplacements for those last ones.


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Yeah, we all have that I think. Not sure it’s a glitch though. I think the game might just purposefully choose from any of the vehicles you have available unless you actually leave by it yourself.

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In the garage I guess it’s ok, although there isn’t room for all of them which is why you choose one for each spot.

For the boat it’s really lame bc in one view it kinda looks like one boat is coming out of another and in the other view it totally looks that way.

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Wish we can exam closely the trophies like weapons, especially the one on top shelf, hardly see those.

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Anyone knows at wich Mastery Level you get the Silverballer, Fiber Wire and Coins spot?. Pretty please.

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That happens at level 76.

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Man I LOVE the Outdoors theme to the safehouse. It’s so calming and a great loop to listen to.
Dribbleondo got a cool B-roll from the CTT

Reminds me of this tune from TLOU
https://youtu.be/2GwFsuGp15Q

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Yeah me too. I personally love the day time and the sunset settings in the Safehouse area. Don’t mind Night time, but the other two are my favourite :grin:

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47 makes his own bread in his kitchen, very commendable.

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Honestly I find that the Freelancer music is some of the best I’ve heard in Hitman since Colorado.

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Here’s an idea: It would be nice if your safehouse could be attacked. Or maybe, some enemies could track your location, which would generate a special urgent mission to be completed. If the player doesn’t, there could be some consequences during the showdown, like additional security or restricted loadout.

What do you guys think, please?

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I genuinely do not see the appeal in having the safehouse attacked. It’s a safe. house. It’s supposed to be secret and safe. Getting attacked there like Left for Dead would fully defeat the purpose of it being a Safe House. :roll_eyes:

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something something, snide remark towards the last of us something something

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Just like the purpose of a rule is to be followed for a temporary time until it is broken, and the purpose of a secret is to remain secret for a temporary time until it is shared, and the purpose of a living thing is for it to remain alive for a temporary time until it dies, the purpose of a safehouse is to be safe for a temporary time until it is discovered and no longer safe.

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There should be a Safehouse party which all of 47 deceased targets are invited to attend.

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