Things About Hitman You Just Found Out

Here’s a weird thing about the drones I’ve found. I’ve known this for a while, but just now got around to making and uploading a video.

  1. It’s possible to place an item on the drone that flies by (but I missed here).
  2. Depending on whether 47 is trespassing or not on the bridge - the drones will either be moving or will stop.
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there are train sounds interspersed through out H3’s game audio. they are intentional, and hearken back to the story. the constant’s first meeting with Diana is on a train, and the game ends on a train. maybe it’s obvious, but i never made the connection before… even when 47 exits Dartmoor, there are muffled train sounds as Grey speaks over the ear piece. some talented sound designers discuss it in this podcast episode:

the little details in this game are everything.

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Why on earth would that car be there? :joy:

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Damn, that’s a mind-bogglingly clever detail!

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parking lot was full

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Map: Paris
Mission: The Broker (ET)

I didn’t find the safe key during my playthrough. I looked on Internet and the key is located in the auction room where Dalia’s assistant is, on the table by the computer.

Source: The Ivory White Location + Safe Key | The Broker | Elusive Target #8 | HITMAN™ 2016 - YouTube

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IO recorded lines just for the Hunting, Devil and Chinese Deluxe suits, but they didn’t bother to give them their own categories so they could actually be heard in game.

The Chinese suit is a Tangzhuang and its lines hinted at you culturally appropriating or being a ‘tourist’

Today I learned this forum can embed audio files!

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Missed opportunity on a Red Dragon/C47 reference right there…

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That animation…
ezgif-5-d00ed5d8a7

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Realistic, I suppose.

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he’s just giving thanks to the sound crew. we stan an appreciative king

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The leadership structure of Providence is very similar to that of the cosmic entities of the Marvel universe:

The Partners = The One Above All
The Constant = The Living Tribunal
The Heralds = The Cosmic beings (Eternity, Death, Galactus, Master Order, Lord Chaos, etc.)
The operatives = The lower cosmic beings (The Celestials, the Watchers, the Cosmic Cubes, etc.)
The associates = The Earth pantheons (Asgardians, Olympians, Egyptian gods, Aztec gods, etc.)

Providence was always structured like your typical corporation in its leadership, but there was always something else it reminded me of and I couldn’t figure it out. Just did.

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the absolute state of power scaling and creation myths in comics always makes me laugh

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I find that comics, movies, all media pretty much always has to follow the “bigger fish” philosophy. The writers always have to come up with some being or organization that is more powerful than the last. If Superman or Ironman or whoever can beat up some cosmic entity, you need an even mightier one that they can’t beat…and then do so you need something even more powerful…and so on and so on and so on.

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Biggest offender of that by farDragonBall. The Super series literally made the Z series utterly meaningless by following this philosophy. It’s still going on.

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This is exactly how I feel about Providence. The ultimate secret organization to end all secret organizations that’s been pulling the strings ever since 47’s creation. Who are they going to hunt down after this, Providence 2?

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I think now it’s about preventing another Providence.

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IOI New Content Meeting: “Hmm, now that you mention it, Providence #2 ey? Sounds good to me!”

(Do Danes say “ey” ?)

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I found the source of that mysterious “Hey listen” line which you can hear at some point in any part of Chongqing map.
This is Nianzu Shao, who stands near the ICA facility entrance saying.

Steps to reproduce:

  1. Start a mission, I suppose wherever you want (I used “have you seen a girl around” spot)
  2. Go to a three hobos who are talking about flyer and possibilies to be rich taking what it offers
  3. Wait till they finish talking
  4. Follow that walking away hobo
  5. Just around that pass to a facility he will stop and throw some lines
  6. Those two will come up to him and a guy will say few words
  7. “Hey listen” you should hear and then the girl continue talking

original post

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Interesting, and a good find with some exploration/detective work.

Nonetheless I choose to reject it and continue to believe my headcanon that, invisible to the player, 47 is actually always followed by this little pest :

Navi

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