Things About Hitman You Just Found Out

Hmm, we should raise a bigger awareness of how unacceptable this is with IOI. For that matter, are we able to view the opening Cinematic of Ambrose Island?

Another thing from Santa Fortuna (which I just completed in full last night. Boo-yah!); Rico Delgado’s statue is no longer covered by a tarp, at least at certain points, anyway.

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Yeah it’s actually never been fixed, unfortunately. Not being able to view those cutscenes in that menu has been an issue ever since NY and Haven released in H2, they weren’t present in that game and that carries over to H3, it’s a weird missing thing that has never been adressed all this time, for whatever reason…

Opening cinematic? You mean the Briefing video for the mission? That one is only accessible from choosing the level in the Destinations tab. And briefing videos don’t show up in the campaign menu anyway, only the major story cutscenes do. Also I’m pretty sure Ambrose is not even in the campaign tab anyway so you can’t even view it from there.

I agree that we should raise awareness so that the Bank/Haven cutscenes get added, though. It’s a minor thing but it’s still been way too long and it needs fixing…

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yeah that happens in Berlin by the coat hanger bit & the bin outside

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I like that you only have to kill the first target and then you just leave. Messing up the coin thing once because of that nonsense traumatized me.

I’m only gonna bring it up because it reminds me of a baseball bat in the upper storage room of the tower where that creepy lady is preparing Janus’ body that I could not pick up to save my life and it was just in its starting position…

Is that one of those hacks/glitches/exploits that speedrunners use?

They must have changed that then because I’ve definitely been spotted doing that.

Anyway, I think I’ve recently discovered that the snail emetic only counts for no bodies found if it either affects less than two people or the group it affects are not seen by an unaffected NPC while falling down. I’ll have to look into more to be more sure what I’m seeing.

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Here’s something embarrassing: In November roadmap, I just now noticed that Nitroglycerin vial has, in fact, in background skeletal formula for nitroglycerin.


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The voice actor for Wade actually looks like Wade :joy:. His name is Larry Cedar.

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In Corky Commotion this area under the sniper barge is made sp00ki for some reason

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I always liked that area, never understood why none of the numerous ETs utilized that place.

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I had the thought… It works like the opposite of locking on with a melee item, entering the inventory and selecting a coin or ducker and holding the aim and throwing keys/buttons after exiting the inventory. It lets you throw the non-lock-on’able item lethally.

So, if you’re having issues with an item locking onto an NPC (like an emetic grenade), try aiming with something that won’t lock on – like a coin, then essentially do the same actions as the above step. Now you should be able to throw the item that would normally lock on like you would a coin.

I’ve tried it out and it seems to work.

Edit: Except for larger things like fire extinguishers and propane tanks. Because you’ll drop them the moment you select a coin.

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Its a bit small but maybe it could work if a target patrolled from there to the dock and back again

I never checked but does this make the food contracts easier?

It probably will do, might have to try!

No, the food will already lock on so it wouldn’t kill. That would be how to get an apricot kill though

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I just found out during contracts mode at the Isle of Sgail, there are NPCs with the surnames Edwards, Carlisle, Stuyvesant (Cornelia) and I am currently searching for an Ingram.

There had better be an Ingram -___-

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Am I going crazy or did the guard that is awake and facing you when you use the “Undercover in Zaydan’s Compound” entrance in Marrakesh used to be an enforcer? Used that start for the first time today in a very long time and was quite surprised to see that he wasn’t anymore. I could swear I remember having to sit there blending in and waiting for him to move.

Edit: I’m not insane. Just checked and he was an enforcer in H1 and H2.

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Where are these two NPCs?!!!? I need to use them like now!

The Edwards retribution, no, no, The Tale of Dartmoor! :joy:

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He’s still one if you walk into that room and head toward the prisoner. Then he goes back to normal if you back off. At least that’s how it happens for me.

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You’re thinking of the guy directly below the starting location. This is above the prisoner room where there are some guards sleeping on the floor.

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Oh. I misread the post then; thought you meant the guy in front of you when you start there.

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Douglas E. Carlisle is the bartender in the Hyperborea showroom, he wears the castle staff attire.

James J. Edwards is the waiting staff member just down the hall a bit from the Aztec Necklace laptop that controls the displays safety windows, which a custodian operates. Edwards has blonde hair.

I assume you already know where Cornelia Stuyvesant is yep?

“The Precarious Partnership” would be best suited, sir.

No luck on finding an Ingram yet but I’ll keep you updated if I do.

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Remember, there are knights that appear when you KO every NPC. Maybe check them. :joy:

j/k, that wouldn’t be worth the trouble.

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