There’s also one in Mendoza, though they don’t throw up in a bathroom.
So I had something pretty interesting happen in Dubai.
I made a courier slip on a banana in the little garden area (where the assassin usually goes in the main mission), a woman found the body, and she went to find the nearest guards, the two guarding the stairs to the upper floor. As one of them told her he’d check the situation, I passed him by and he stopped investigating to greet me (I was disguised as a guard). So the woman got impatient and went to complain to some other guards, the two guarding the entrance to the tech area. I was curious so I followed her, and here again the guards stopped their investigation to say hello… so the woman went back to the two previous guards.
I managed to keep her in a loop between these two guard groups for a few minutes, it was absolutely hilarious to see her complain constantly while the KO’d guy was left unattended ![]()
I wonder if there are other places I could do something similar.
And another in Mumbai… That Gregory guy, with the wings on his denim jacket, who keeps going back to nibble on stuff then upchucking it by a bridge. They’re wondering where he is at the Rangan tower.
Also just remembered the guy who is supposed to meet Matthieu Mendola in A House Built On Sand.
First time ever I got this Play Style for H3. “Ascender”.
Still curious on how many of these we still don’t know.
I think they might’ve adjusted trespassing zones to make it impossible to dash out the front gate in between two guards without getting spotted.
Do you mean in Sapienza?
If so, I think so too.
Yeah I remember always being able to just sprint out and not get caught.
Possibly in front of the Swedish Consulate too but apparently too much cause I trespass before I get close enough to trigger dialogue.
So many months or over a year ago… I found that you shouldn’t run into coconut dust that’s just freshly bonked somebody on the head… It’ll keel ya!
And today I find out that it’s not a good idea to stand under a sabotaged trap door. Vetrova walked onto it, fell through… And for whatever reason I was going to stand under it as she fell. Well, that kills you too. ![]()
TIL that when an NPC spots you doing something illegal and goes snitching to the nearest guard, you can throw a fruit at their head. When they get up, they’ll forget what they were doing and go back to their usual route like nothing happened ![]()
Just a bit of light head trauma to clear the mind… ![]()
I only became consciously aware of something so obvious, I actually feel a bit stupid for having not noticed it sooner.
When you’re planning out a mission and selecting items, the items in the categories are in alphabetical order. For some reason from March 2016 until now, I thought they were just randomly listed and shoved in where ever. ![]()
When you enter reception at Isle of Sgáil, you can talk to female Architect, who will showcase you bunker. After that, you can distract her to toilet, and after knocking her out, you’ll get Iron Key, which can be used for iron gates on castle.
I found out that if you place the remote explosive this guard carries at that point, you can erase the recordings without entering the basement.
In Chongqing, near those 3(?) homeless people (one says he’s going to be rich), you can climb that scaffolding and go through the window. To the left on a box on the wall lies a fire extinguisher. Shoot this for easy Video Recorder destruction.
The flash effect of phone is really HUGE. When I tried it in Freelancer, it blinded whole patio of guests and bartender behind it!
EDIT: Also just remembered this video
Decided to stuff Orson in Alma’s closet. Saw him through the crack and decided to shoot him to see if he would die. He’s not dead and I didn’t lose SA. I know that you can’t kill npcs that are hidden in closets/crates but for some reason since I thought that it would make sense in this situation since Orson’s body was visible.
Does make you wonder what’s protecting him if you were to, say, set off an explosion next to him, or fill the room with poison. At least other NPCs being inside a container makes a little sense.
No one else can see bodies in that closet though. It’s weird hitman logic for sure, but knowing what we know about containers of any kind the fact that we can see him is just an artistic choice to make the level more interesting.





