Things About Hitman You Just Found Out

On Miami, I overheard Florida Man talking about needing sugar from a food vendor. If you disguise yourself as a food vendor and get a bag of sugar, you can give it to him. This causes him to actually open his food stand on his own and this will still lure Robert Knox out of the Kronstadt building. I’m not sure how useful this is compared to opening the stand yourself, but it’s cool that you can trigger it!

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Maybe you know this, but if not…

Since that Delgado guy is with (the Shiehk) in one of the race-team paddocks… It’s possible to KO him, get his cocaine brick (if it doesn’t shatter when he’s KO’d - good luck with that) you can give him the brick instead of the sugar…

I think that’s how it works (IIRC). It’s pretty funny.

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Well, if you’re a gloves-only player like me, it’s a way to lure Knox out and take him out with different means. There’s drowning, electrocution and burning kill opportunities available after he eats at the Florida Man’s stand, and even a chance to kill him with the sword fish on the pier where Florida Man originally is found, and since the vendor disguise uses plastic gloves, it keeps that style of play uninterrupted.

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Oh, I need to try this! :grinning:

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I don’t know if anyone here posted this but I thought it was interesting in Santa fortuna if you kill anyone with the cocaine machine ( I don’t know the name for it ) you get some blood covered cocaine if you do the meet-up thing with Franco if you place the blood covered brick after the taste test franco will jump of a cliff

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I like that after triggering this opportunity Robert enters an entirely new cycle in a more public space. Shame it takes so much time to kick in though.

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I didn’t know that! Time to explore Miami again!

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It seems that in Hitman Contracts, in the Meat king party mission it’s actually possible to hang Npcs on the mobile hooks of the slaughterhouse. This is new for me, I played the shit out of Contracts, but never discovered this one.

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I do appreciate that after so many hours on HBM and Contracts, I still learn new things. I did never imagine such feature in Meat King party. Thanks for the sharing.

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This feature is showcased in a trailer for Contracts. Here, around the 0:35 mark. Enjoy the glorious 240p quality.

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I somewhat totally missed that trailer. So much memories.

I still think Contracts is an unique entry in the franchise. The dark settings is amazing, I think neither of the other installment keep close to such unique creepy and unsettling atmosphere. Also, 47 seems way more deadly and ruthless than ever there.
Sure, Absolution tried to replicate it in some parts, but I feel it totally missed the mark.

Yeah, I know about Rosewood and the Hawaii subplot, but it’s not the same thing for me.

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It’s the pure ruthlessly efficient professionalism for me. The fact that, per SA gameplay and the conversation they have, it’s canonically accepted that 47 did not kill Malcolm Sturrock after finding out he was the actual killer of the client’s daughter, solely because the terms of the contract were for Campbell and his lawyer only and did not include instructions to also take out anyone else who was directly guilty if evidence of such was found. That mission alone is why that game stands out to me, and it’s the best mission in the series entirely for that reason. 47 was paid to kill two specific targets, find the girl, and either get her out or bring back evidence that she had been killed; he did all of this to the letter, even though the two targets were only guilty of covering the matter up. He and Diana didn’t even slow down to consider maybe whacking the actual killer while they were at it. 47 asking if the mission hadn’t changed was closest we got. Diana didn’t hesitate to basically say to carry on with what he was already going to do, this new info didn’t change anything, and he was like, shrug, just checking. That’s pinnacle Hitman for me; utterly ruthless, uncaring, unbiased, professional.

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Interesting analysis, I can relate with most of it.
It’s almost a similar case in Beldginford Manor, where 47 must free Giles Northcott from his cell, but just because the contract require it (47 say it clearly: “your father paid me for free you”).

Even the ICA’s orders sounded more cynical in the past, on Woa it almost seems they kill bad guys for save the world from evil.

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I’ve spent hundreds of hours playing Contracts over the years and I never knew you could do this!! :open_mouth:

Thanks for sharing! :grin:

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Same for me! It seems almost anybody, or few people in the world, knowed about this trick.

It’s surprising how many details are still discovered in any hitman game.

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Well, I guess I can bask in self-satisfaction that I knew about it then :smile: Can´t remember if it was from the trailer or if I figured it out myself though… Also I don´t think I ever figured out any decent use for it apart from it being a cool little feature (and a way of providing a fitting end to Malcolm) :thinking:

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Effectly, it seems not suitable for a SA run. Even Malcom it’s not a target, and I can’t figure out a way to lure Andrei (the lawyer) there without messing around too much. Sturrock, obviously, it’s out of question.

It’s still a cool and creepy feature, it feels almost at Manhunt level of sickness.

You’re a legend, for knowing about it all this time.

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Actually, you can kill Malcom and still get SA. The mission allows 1 enemy kill, 1 shot fired and 1 alert for a SA rating. Even in Suit Only runs. :eyes:

For Andrei, wait in the bathroom. He goes after some minutes but his bodyguard checks all the cubicules (just hide behind one of the doors to avoid it). Make sure Andrei is your last target so when his bodyguard comes back to check all the stalls again, you can run directly to the trucks to exit.

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That’s why I also said “per the conversation they have.” Although the game may allow one additional kill for SA, 47 canonically doesn’t kill more than his assigned targets unless he is defending himself, such as with the ? lady in Blood Money. He and Diana had that conversation specifically to make it clear to the player that killing Malcolm was not part of their contract, and so they weren’t going to do it. And that’s what makes that mission so great. As it is, I kill Andrei first to take his pistol and shoot him with it when he’s passed out, then hide the pistol in the chicken and use it to shoot Campbell in the head after he eats the chicken.

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I think that same conversation also applies to killing Malcom. I mean, their dialogue isn’t directly contradictory to the choice.