Things About Hitman You Just Found Out

But there are dozens of scooters downstairs, this doesn’t make sense then…

Maybe they are broken though?.. The most likely guess that developers had to put something there, but still)

Those things would be quite difficult to get upstairs, judging by the size of the motors.

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A stupid lime scooter weighs nearly 40lbs. An actually Vespa style scooter is like 150 :joy:

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Bit hard to see because it’s the nighttime variant but when having a Freelancer target near the hippo enclosure in Santa Fortuna, I used Instinct in the area and noticed that coconuts are hanging over the edge of the pool. Could be used on Rico in the main mission.


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English or Japanese version?
I think I never heard English songs on the level

I have no idea, that’s why I’m asking

There is a version with japanese voice acting but I doubt anything else is changed.

The ‘Are We Stars’ song is the same one you can hear from Bangkok if you stick around the recording studio long enough (maybe even adjust the sound levels on the control board via blending in).

Most of the music you hear in Hokkaido from any radio are taken from the Kane & Lynch 2: Dog Days soundtrack which are all in the Chinese language… But’s it’s only a handful. And there are bits of Japanese voice acting(?) in between whichever songs they play to make it seem more like a radio transmission.

Any of those songs are recycled from the Mixtape 47 audio distraction with a radio distortion effect.

For a clear (non distortion) version of the songs used (with a bonus track at the end of my choosing) search for hitman mixtape 47 on youtube. It should be the 1st playlist in the results.

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alerted mumbai removes all fire axes + sean bean’s birthday is april 17th, which is when his rerun for Y5 started

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Seems HITMAN WOA make their own bilibili (Chinese YouTube )account… but they didn’t use it until now…


Is that really a official thing? @Combatglue

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That’s another reason why it would be just brilliant if we could get the Freelancer-variants for contract creating. More cameras, additional targets, routes and added difficulty. Would probably be easy to implement but open up a lot of new fun with the contracts game mode.

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Why the FL variant? People have been asking for the Master difficulty ver. since forever. If they ever do that then they might as well throw in escalation stuff too. Hack the computer, retrieve the whatever, crack the safe, etc.

Don’t get me wrong. It could be fun. I just don’t see it ever happening. :confused:

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Sure it probably won’t happen. I would love to see the master difficulty thrown in as well. But Freelancer (alerted) has some other unique stuff happening.

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For the “Explosions Run Loose” challenge from the Codename 47 challenge pack, the text says “Eliminate 5 ICA Agents with explosives” and the image is 47 holding a Semtex demo block which always implied to me that they had to be explosive devices.

However, on my fourth time doing the challenge, I finally realized that you can also kill them with propane explosions, making Silent Assassin much easier to do and meaning I didn’t need to drag so many agents close together!

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Ooooh that’s handy…
I personally used Trzebiat’s run, where after 47 not showing up at the meeting all agents run up the stairs

It is so satisfying to just see 5 red figures disappear in the instinct at once.

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@Trzebiat is the GOAT

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In The Greed Enumeration - Level 2, they put in the effort to have a unique image for the Kill Condition of “Any Axe”. I don’t recall this showing up anywhere else, though if it does they at the very least bothered to update it for Hitman 3 with the Ice Axe and ICA Combat Axe!

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When thinking this room was to monitor Sierra’s vitals (it is)… I planted the remote explosive as a mechanic, then came back here and detonated it.

Uhm… I would recommend that anyone do the same to see what happens. :joy:

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I didn’t know about this one and was really surprised to get it
But I was kinda dissappointed, because I thought it is a reference to “And there were none…”, as I did the mission in Darthmour

But it triggers only because if there are 13 kills total: Play Styles | Hitman Wiki | Fandom

By the way, that is a great wiki article. It is not documented well, but it does list a lot of obscure playstyles

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tbh, I didn’t notice anything unusual… like, the monitor just turns to “Connection lost” as it is on the picture, no?