Things About Hitman You Just Found Out

Alright, this is how it works:

Which is what I expected :​p

It’s already pretty human readable, but basically it’s a list of allowed weapons that includes the kitchen knife and nothing else. Don’t ask me what postInit does. I have no idea. (This is the palace staff in Paris, for the record)

Yeah, what you’re referring to is stored in the weapon’s data and is usually called KEYWORD_DIALOGUE_[something]. It just determines which voice line a guard should use when telling you to drop what’s in your hands and surrender. There are a long list of items, and even more that were recorded but never used even though they’d fit perfectly! There’s recorded dialogue for “ball” for example, but isn’t used at all, even for baseballs, pool balls, cricket balls… and there’s no way to restore it via modding because it seems to need an enum, which only IO can create :pensive_face:

This is also why we can’t restore the unused dialogue for the Deluxe suits, so nobody will ever acknowledge the fact that 47 is wearing a messed up devil mask…

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Just kidding, it’s not that hard to understand.

Also for those who don’t know, this meme is Brazilian.

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Nazaré Confusa

Summary

Brazilian actress Renata Sorrah surrounded by mathematical problems, in a scene from 2004 Brazilian soap opera Senhora do Destino , where she plays Nazaré Tedesco.

Lol, had to look it up.

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Huh. I always assumed it was Julia Roberts (having a bad day).

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I know right?! :astonished_face:
Is why

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Yeah, it’s probably post-initialization. That’s applied to loads of different stuff though (even completely different contextually, like actual NPC actors and acts) and I’ve never head anyone specify what it actually does. I have a vague memory of another modmaker saying that removing it makes no obvious difference besides making the game randomly crash sometimes, but I may have made that up, and it may just be a gap in my own knowledge :​p

Safety reports regarding an interrogation chair and a hydraulic door in Dubai’s deposit box room. I assume these assets are reused all over the place, but who knows, maybe the tower does have a hidden interrogation room (or BDSM dungeon :sweat_smile:) somewhere.

PS:
The originals in Sgail:


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Lots of reused assets that make no sense at all especially with sheets of paper
E.g.

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Somehow, I don’t think IOI planned on players zooming in to actually read what’s on the clipboards.

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It is all part of the same report. It does take some decades mind you.

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I never knew that one of the garbage men from the Griswold Property porch acually leaves the property. Don’t even know what triggered that.

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If you brighten the target image for Agent Green, you can see the radio tower in the background. It’s still visible in the original, just a lot more missable.


Hey, nobody said these things about hitman we just found out had to be thrilling :-p

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i just found out that the egg hunt suit reskins the streak suits and that they recently fixed the sapienza lab coats to actually have cloth physics

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47 does not Follow Rules as per his passcode at a recent Casino Event :rofl: :winking_face_with_tongue:

It was a funny message.

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Wait… FCK (FC Kopenhagen) reference in 2025?
That’s actually a cool throwback to older Hitman games.

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I’d say its more likely to stand for “fuck rules, 47”

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Its definitely fuck rules 47, he does commit lots of crimes

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There is a scenario where Le Chiffre kills himself.

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Reminded me of this level from the past:

Update: I have been trying to KO the guard in this room setup to achieve SA by a :banana:, but Cliff Unger (Le Chiffre) is very smart. He can unpeel the placed banana to a new banana :rofl: - try yourself.

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Beautiful fire kill!

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Do you mean Hunter and Hunted from Absolution? Because you pictured the Contracts level, where there is no fire kill.

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