Things About Hitman You Just Found Out

No, that’s not an actor rank. Actor ranks are applied to the outfit as a whole - Morgan’s guards are regular Elites and the Stalker was a regular SpecOps, so if an actor rank was what made them do that, then every elite & specops guy would follow you around the map :grin:

The four I listed are the only four that exist.

7 Likes

Is it the actor rank that determines if 47 disguised as such is allowed to carry sniper rifles?

7 Likes

No, this is the only thing actor rank does AFAIK. Weapon allowances are determined in the same place though, and for guards basically go

  • Optional property saying that this disguise is allowed to use weapons
  • Additional list of weapons that the disguise is not allowed to use

although I haven’t looked at why e.g. waiters are allowed kitchen knives. It’s probably not a list of every weapon in the game :​p

6 Likes

I’ve heard that there’s some tag internally that basically says “this item is a Pistol” or “this item is a Tool” or “this item is a Knife”, although I cannot remember where I heard that, so it may be inaccurate. And I think that was also part of a conversation about guard lines when arresting 47 while he is holding an object, so it might not be relevant.

Either way, if someone knows how it’s actually set up and is reading chat, I would be interested in hearing about it. Or reading about it, rather.

1 Like

Alright, this is how it works:

Which is what I expected :​p

It’s already pretty human readable, but basically it’s a list of allowed weapons that includes the kitchen knife and nothing else. Don’t ask me what postInit does. I have no idea. (This is the palace staff in Paris, for the record)

Yeah, what you’re referring to is stored in the weapon’s data and is usually called KEYWORD_DIALOGUE_[something]. It just determines which voice line a guard should use when telling you to drop what’s in your hands and surrender. There are a long list of items, and even more that were recorded but never used even though they’d fit perfectly! There’s recorded dialogue for “ball” for example, but isn’t used at all, even for baseballs, pool balls, cricket balls… and there’s no way to restore it via modding because it seems to need an enum, which only IO can create :pensive_face:

This is also why we can’t restore the unused dialogue for the Deluxe suits, so nobody will ever acknowledge the fact that 47 is wearing a messed up devil mask…

7 Likes

1000054130

Just kidding, it’s not that hard to understand.

Also for those who don’t know, this meme is Brazilian.

5 Likes

Nazaré Confusa

Summary

Brazilian actress Renata Sorrah surrounded by mathematical problems, in a scene from 2004 Brazilian soap opera Senhora do Destino , where she plays Nazaré Tedesco.

Lol, had to look it up.

3 Likes

Huh. I always assumed it was Julia Roberts (having a bad day).

3 Likes

I know right?! :astonished_face:
Is why

1 Like

Well, the only time 47 drops the ball is when assassinating Mark Faba every few months.

If I had to guess, I’d say it’s a shortening of “post initial” or “post initialization” (“after [something] happens”). Which could suggest that it’s code which takes effect after 47 has equipped the disguise.

Just a thought though, I haven’t looked through enough of the game’s code to be sure what it could be.

Except for Diana of course.

1 Like

Yeah, it’s probably post-initialization. That’s applied to loads of different stuff though (even completely different contextually, like actual NPC actors and acts) and I’ve never head anyone specify what it actually does. I have a vague memory of another modmaker saying that removing it makes no obvious difference besides making the game randomly crash sometimes, but I may have made that up, and it may just be a gap in my own knowledge :​p

Safety reports regarding an interrogation chair and a hydraulic door in Dubai’s deposit box room. I assume these assets are reused all over the place, but who knows, maybe the tower does have a hidden interrogation room (or BDSM dungeon :sweat_smile:) somewhere.

PS:
The originals in Sgail:


14 Likes

Lots of reused assets that make no sense at all especially with sheets of paper
E.g.

13 Likes

Somehow, I don’t think IOI planned on players zooming in to actually read what’s on the clipboards.

10 Likes

It is all part of the same report. It does take some decades mind you.

7 Likes

I never knew that one of the garbage men from the Griswold Property porch acually leaves the property. Don’t even know what triggered that.

9 Likes

If you brighten the target image for Agent Green, you can see the radio tower in the background. It’s still visible in the original, just a lot more missable.


Hey, nobody said these things about hitman we just found out had to be thrilling :-p

18 Likes

i just found out that the egg hunt suit reskins the streak suits and that they recently fixed the sapienza lab coats to actually have cloth physics

12 Likes

47 does not Follow Rules as per his passcode at a recent Casino Event :rofl: :winking_face_with_tongue:

It was a funny message.

12 Likes

Wait… FCK (FC Kopenhagen) reference in 2025?
That’s actually a cool throwback to older Hitman games.

17 Likes