Things About Hitman You Just Found Out

I recently discovered (while playing the Fable escalation) that you can zoom in with this sniper rifle? I could have sworn you couldn’t.

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You can’t with the normal one, but the one in Berlin (and Mendoza?) is modified and has zoom and piercing ammo iirc.

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In The Splitter, if you run in and kill clone #6, then go back and watch the tour play out, it skips the dojo entirely but none of the rest of the dialogue changes. It’s a bit incongruous that everyone seems to be complaining that the clones shooting the golf ball off Valiant’s head somehow went wrong.

Also, you can have everyone amusingly reacting to an empty room if you emetic the five clones just before the big reveal. OTOH, if #1 and #2 are still gone when the tour gets to the bikes, that just gets skipped.

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I posted something and only just realised I have seen it before here last year so I’m stupid oops

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Don’t know why I’m only finding this out now, must have played Dartmoor so many times… But the guards can get into any secret room if they hear a noise – even if they don’t have the walking cane or any other means to open those doors. Same as with usually locked doors. So those secret rooms don’t seem to be that secret after all.

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They are, because technically any NPC musn’t (isn’t suppose to) be in these rooms.
It’s just a standard door mechanic. NPC can easilly open any. Even in Hokkaido (sliding doors with chipped entry)

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It would be nice if NPCs needed the right access key or chip to open a door.

It would also be amazingly funny if they implemented that and then as an unintended consequence guards with shotguns decided to shoot out locks rather than walk around :rofl:

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But all restrictions are on the Agent, not on the surroundings.
How about that frisk zones?
Nobody is being frisked except 47. I always wondered why.
Finally they made one waiter to be frisked in Mendoza. But it’s not enough.
I agree it would’ve been much realistic if they gave NPC as much freedom as they giving to 47 in terms of access and security measures

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This has been the case throughout Hitman :slight_smile: you can fire a gunshot and the civilian across the street will push through the guards, burst through the doors, go upstairs and run into the room where you are :smile:

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“I see the target and see no obstructions” :slight_smile:

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Maybe in the next game that will be the “next step.”

So now we all just twiddle our thumbs until then and be glad our thumbs are appropriately masculine or feminine unlike 47s whose are incorrect.

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Is this in the passageway for alexa’s panic room?

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I don’t know when this changed, or if it has always been like this but in Hokkaido when poisoning the stem cells, there is an option to pull out some lethal stem cells which are in a compartment literally underneath the stem cells you have to poison.

Was this always the case? Am I misremembering? I’m sure you always had to bring your own poison to contaminate them.

now it’s basically like the poison you need is stored in a drawer directly underneath the things you need to poison. Now the only challenge is to enter the room. No poison required.

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How weird.

Was it a recent change do you know?

I kept testing out that kill method when it was bugged to hell when the female surgeon got stuck there constantly so I thought I knew it quite well :joy:

Normal on PS4 as well.

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Thanks to chameleon mod, I’ve found out that man in beige suit with hat actually HAS hair (a very thin black mohawk) despite the fact his tell says he is bald.

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Can the contents of an in-level loot crate change during a mission, perhaps specifically when it gives you a weapon? Or did I just never leave a crate “unlooted” and come back to notice it?

I could swear I saw the rare SMG in a crate but didn’t want to pick it up right away and when I came back later, the crate gave me the rare ICA 19.

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I’ve never not taken a weapon. I will try that!

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While replaying WOA I’ve noticed a few things. First: You can blend in here as a scarecrow in Colorado

Second: Andrea Marinez always talks about San Fortuna and not Santa Fortuna:

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Kinda makes sense. She speaks Spanish and all the cities I can think of named after a saint all still the last letters. San Diego, San Francisco etc.

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