Things About Hitman You Just Found Out

Just a little thing but i never saw it before
Rico responds with a short line to the TV news
(which talk about him and his deal with the colombian government)

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She’s in Mendoza? Where abouts?

Was that supposed to be the woman taking a selfie on the cliff at the start of the mission? I know she looks like Catalina, and I thought it’s her (think the VA might be the same as well), but her name is different in Contracts…

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Found out recently that NPCs may be frisked. In Mendoza I noticed a waiter being patted down before he could enter a certain area, I think it was Yates’ house. It was cool seeing others having to abide by the same rules as 47

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That BLOOM :sunny:

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That one lady in Paris though… why does she just get to walk right in and we don’t…

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I was just about to post this

when does that lucky bastard stop getting the special treatment

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It’d be better if they used the Leather case as its mesh since that’s a solid, generic briefcase.

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She’s actually worse than the photographer guy. She can’t keep getting away with it!!!

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I’m tempted to make a contract based on taking her out as a guard, but I’m sure someone else has already made one.

EDIT: oh never mind lol she literally just goes straight upstairs and then stands still in full view of everyone. Not exactly an interesting routine to work around.

Completing “I Find This Amoosing” in Dartmoor doesn’t require you to kill Carlisle with the antler chandelier, only kill her while she is under it.

I shot her while she was standing under it and the challenge popped.

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Maybe I’m only noticing it more in this entry, but I like how there’s a lot more uses and paths for Agility in H3.

I love climbing around Dubai, Dartmoor, Chongqing, either to sneak into or around a restricted area. It’s super fun and cool to go off the beaten path and monkey your way to the top of a building or from one area to another. There’s so many different paths to get to certain areas, too. (I’m pretty sure there’s 3 different ways to get from the ground floor in Chongqing to the Drone Roof)

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Yeah, but I don’t think its that difficult, they can just duplicate the mesh, and set the instinct version/ highlight to invisible while playing the game normally

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Agreed! I love the creative uses of it in a level flow, too. It feels sneaky to duck out of a window to dodge a guard patrol in the Block, and then to duck back in on the same floor in a different place.

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Oh, man… I gotta say it’s used perfectly in Romania. In a cinematic context, it’s so darn satisfying sneaking out the train window, the loud wind buffeting past your ears, the train signal posts speeding towards you to avoid, the music increases to this intense beat, only to sneak back in the other side of the train and everything dies down again… Doing it all in your suit (or bare chest) is really satisfying and the sound mixing in general for that level makes it really fun to play through.
:drooling_face: Ohhh it’s just so good.

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Facility guard is a sneaky reskin of Moroccan officer.

pls no “IOI lazy af” remarks

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Wow! Those two NPCs even have the same face model. Classic IO, lazy af :man_facepalming:

Nah but genuinely smart time saving reuse of assets like this always makes me happy. Means their time was spent somewhere significant rather than modelling ‘generic army uniform’ for the tenth time :clap:

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They don’t. Suits and disguises from H16 use slightly different head. H3 head is wider and has bigger ears. At least in these pictures :smile:

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Yes, I meant in the two photos. Twas a joke :wink:

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Every time you see two NPCs with the same face uhh Ort-Meyer did it.

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