Have to agree. I’ve been playing Contracts again and it pulls you right in with those lovely Jesperian beats.
I’m always careful to avoid anticipating things that could be in a new map. Icicles have been featured before in existing snowy maps and that’s already established. Snow piles have been used in sniper maps but as far as I know, never in a traversible map. I don’t recall piles of anything used outside of sniper maps. Would they work in a ground-level map? Don’t know.
Slipping on ice would probably be easy enough to introduce but it isn’t anywhere now that I know of (wet floor and icy floor are programmatically different things). Snowballs are fine but they’re really just throwable objects and we have a lot of that already (including one you can unlock and bring into the level) so a whole map of them wouldn’t be as interesting as people think, I think.
All in all, if you dream up the ultimate snow playground with hills and mounds and ice and snowmen and all of it, you’re going to be disappointed when the eventual map is released and it’s just white ground with some flakes in the air.
Most airports are boring, thats their function. Like any other public transport system. The only exciting airport ive seen is singapores airport
And even then, singapores airport is still a pretty face rather than a well designed murder map
IO built a hospital that feels like a resort into the side of a Japanese mountain, which is overseen by an A.I. capable of holding conversations with humans. I’m sure if they go for an airport mission, they can make it super duper.
Thats a false equivelant though, gama is a hospital/resort/onsen for the exurberant rich. A concept that lends itself well to creative map design. An airport is an airport regardless of visual stature or size
You’ve clearly never been to Fargo, ND! /s
As I said, it’s down to imagination. There are private airports that exist too. Creativity. Imagination. You’re telling me that if they make an airport, it will be like every other airport. I’m saying that it doesn’t have to be the case.
Considering they already made an airport map that sticks pretty close to reality, I’m thinking they wouldnt go super far into wild territory when they make another. Furthermore theres not much you can do with an airport to make it more exciting
No joke, this is the ENTIRE airport…
Come to think of it, that’s probably about the size of a small Hitman map if you include an outdoor area… hmm…
Here’s the entire grounds map:
You know, considering it’s Fargo, ND, that could totally be the snow map AND the airport map in one location…
IOI, get on this!
Brilliant, two birds, one stone
Of course there is. It’s just a matter of sitting down and brainstorming. You’d be surprised. Take Santa Fortuna - who would have thought you’d be able to kill someone with a hippo? You just need to be inventive, even within reason.
A hippo kill on an escobar clone isnt the stroke of creative genius you think it is
I didn’t say it was genius, I was saying it was unexpected and entertaining.
Entertaining for sure, but it shouldnt be unexpected
Why not?
20 hippopotamuses
Rico delgado is a famous drug lord in colombia, an obvious reference to pablo escobar. Pablo escobar is well known for introducing hippos into colombia.
Hitman is a game about killing targets in outlandish ways, so having a reference to pablo escobar be killed by his pet hippo is the dark irony hitman specializes in.
Thusly it was expected for me personally, still didnt make it any less fun or funny.
Ah, but you see, I didn’t know that about Escobar and hippos, therefore it can’t be considered something that shouldn’t have been unexpected. Anyway. Airport level for the win. Put a hippo in it somewhere sure.
Aye, thats completely fair. May they have a hippo when they blow my expectations away with a non-boring airport level