Unpopular opinions about Hitman

I do ducks instead of breaching charges in three Sinarios

  1. i cant be aresed with a eta :smile:
  2. as you stated for chaos
  3. if im gonna do a stealthy non silent assassin, brute force type run woth no hud or instinct at all just knowledge.
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I don’t really care for the ducky guns much (I’d like them more if all of them quacked) but I really like the remote explosive rubber ducks cause they make it easy to brute force some kills. This mainly applies to some ETs in the Arcade which I can’t be bothered to do Silent Assassin (The Paparazzo, The Blackmailer, The Heartbreaker)

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I liked the Saints more than the ICA Agents in Berlin lol.

Plus they look cooler.

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The ICA agents act a bit more professionally though, to be fair. But yeah, I’d be more afraid of these ladies coming after me than the ICA agents, or at least any individual agent.

Unpopular opinion (I think): I prefer how Smith’s voice sounds on Ambrose Island. It sounds more like how he does in the old games than he does in Hokkaido. Smith has never been masculine and manly enough to have a voice with that much testosterone in it.

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My unpopular opinion is that we dont need to make new movies about Hitman. It’s not because the last movie wasn’t very good. The reason is that the character himself is too unemotional for the big screens. Look at John Wick. This is how Hitman should be to make films about him again

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And the fact that pretty much every video game movie hasn’t aged well. :slight_smile:

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How’s that? Most video game movies suck, and the ones that don’t still don’t.

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I disagree with the takes that a good live-action movie about 47 simply cannot be made because of some supposed inherent flaws in such a concept: 47 wouldn’t work on screen, social stealth wouldn’t work on screen, a very fact it’d be an adaptation etc.

A bad movie is bad because it’s bad, say, because of a studio putting some amateurs to work on a cash grab movie under time constraint and low budget to milk a well-known IP, not due to the mere fact it’s about Hitman.

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If they can make a dozen movies about Michael Myers creeping around and stabbing people without saying a word, there should be no problem with a dude being slightly more creative than that, all while looking suave as hell and watching the numbers go up in his bank account after each body. Get some body on it who knows how to make that work and make it goddamn work.

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The type of genre also has a big effect on what type of movie we end up with. Both the 2007 movie and the 2015 reboot are both action movies and the later leans heavier into the action.

I think 47 could work well in a thriller or even a soft horror thriller. Remove the action spectacle. The movie doesn’t even have to make 47 the protagonist. It could easily be a character like Cosmo Falkuner from Absolution. A police officer who’s hunting 47, the 2007 film did play into this aspect to some degree. I do think the franchise fits well on the silver screen. It needs the right frame for it to work and so does 47 character. Play into his strength.

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Thats basically why the hitman movies aged like milk Heisenberg

I’ve seen people suggest the variations of this idea dozens of time by now. I just don’t get it. 47’s character deserves a lot more than to be reduced to a force of nature that others try to fight.

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See, that’s where I have to argue back. To say that they aged like milk is to suggest that they were ok when they first came out and then got sucky over time, and that’s the error; they were sucky to begin with. They didn’t age like milk; they already were extremely aged milk at the time of release.

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Indeed. Again, I use the reference to us watching Michael Myers sneaking around and doing his thing, now combine that with the tension of watching James Bond trying to deceive his quarry into thinking he’s someone else while looking for his opening, and Marty McFly in Back to the Future Part 2, sneaking around his past self while trying to stay out of sight and dropping heavy objects on top of hid enemies. You can work the antics of these characters into a serious situation for 47 that can be put up on the big screen and capture the feel of the games inside a movie.

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You’d need a script/director/producer that allowed the character to just be the character. Most media today shoehorns in drama/romance/action/“character development” where it doesn’t need to be. A good 47 movie would need to just let 47 be 47 and let the movie exist without a love interest and without the character “discovering themself” by the end.

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Ahhh shit, wrong word, Heisenberg used the worng word power. I can’t answer back or I’ll be in considerable risk of death! Maybe not milk but they ain’t great and so is most video game movies.

from a story perspective, he doesn’t have much of a character to play with nor is that what makes him interesting. he started life as a bit of a cipher for the player and any attempts to flesh him out haven’t been particularly strong, really; not in games or movies.

a satisfying story arc generally - not always - needs the protagonist to change or grow in some way, and i don’t think you can really do that well with 47 without fundamentally altering who and what he is. i don’t think he’s particularly strong without the mystery around him, and decent character development is often about unpacking mysteries.

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That isn’t my pitch. 47 is a character, but play into legend that surrounds him. I’m not suggesting that we frame him like the Predator or the Terminator. Give him an arch like the Hitman in No Country for Old Men, we don’t need 47 to be the character who undergoes deep character change.

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Yeah… In my humble opinion, a person that was created artificially with a single purpose - to serve their master by killing their foes, and was thrown from the basement into the outer world with no experience in socialising and no understanding of moral values, has quite some room for the character development. 47 develops his empathy, learns of the concept of morality, bonds with Diana in a special way, develops his own agency, finds his place and purpose in the world after his soul-searching culminates in killing his own creator. He didn’t walk out of the asylum in the beginning of his journey as the same character we know and love!

I believe this here is the potential to unleash and to let 47’s character shine, and not have him be just an “emotionless killer that is flawless and has nothing to learn”. Even H2SA and WoA are about him having a character arc, and regardless of the execution of those, these stories have found their way into the hearts of fans. Which proves that 47 is perfectly capable of having an arc that doesn’t go against his character.

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when you put it like that, it sounds great! when it comes to execution, not so much.

looking at his character development: he now regrets one kill, decides in the end to only kill ‘bad’ people (which he’s almost always done anyway) and he now chooses to take orders from diana. nothing really changes.

i love hitman, but his story is rarely the best narrative in any given game; the targets are always more interesting.

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