While I for the most part agree with you there, schat, the electric phone, molotov, and Himmapan bread basket may want a word or two.
Well thatâs extremely surprising. I always thought that the online nature of the game mostly tracked your every move and action (and that of other NPCs), which is why the challenges can unlock so quickly once completed.
I suppose the way we can look at it, we donât know whatâs going to change from the CTT until launch? If this was noted by a lot of players in the Freelancer feedback thread, thereâs a good chance IOI may look at tweaking things.
Your post sums it up perfectly!
Nobody is saying other styles shouldnât be rewarded. You want to blow up the target? Great. 5M. You want to blow him up SA? Great. 10M.
We are saying higher reward, not only reward.
Fine.
Other players will want equal rewards for other styles of play and will complain that Silent Assassin is so highly revered.
So your example is being able to fudge around AI a little bit to get one of the worst and most restrictive ETs with a sniper SA?
I hate that SA is highly rewarded in the main game for example and if it were higher rewarded in Freelancer it would bring back the fatigue Ive been feeling with the main game
Plus freelancer doesnt have savescumming so rewarding higher for that is just rewarding higher for better luck
Yes it does. Itâs called Alt+F4
The number of people that will think to try it probably wouldnât be that high. It honestly never occurred to me during the official CTT period to try it until I had a game crash mid-mission and when I reloaded, I was back in the safehouse like I had never left to go to Dartmoor.
Itâs not worth it
This is still going, huh? I really donât think yâall will come to an agreed-upon consensus soon. Itâs still just a lot of back-and-forth from the same people.
- No
- Yes
0 voters
No point of doing that since most people who complain about it, they didnât played and/or donât understand what is true nature of Freelancer and what is a real reward for being Silent Assassin, because they compare do base game and have blind percetion what Freelancer it is. If there should be such a topic - only after final release, when everyone have possibility to play.
Question is - should any further complains about SA in FA be deleted? Because it really doesnât bring nothing new to a table, itâs just a word against a word between that same people.
With a category we donât need big general discussion threads for lengthy talks. Given how serious this topic is for some, I guess a new topic would be good and leave threads like this here for small comments that probably wonât result in many replies.
Itâs still hitman. If I wanted to play splinter cell, Iâd play splinter cell. Removing SA as the highest reward, removes the puzzle aspect of the game, thus NOT making it a unique game, aka hitman.
If I can just kill guards (non targets) and the target, itâs just splinter cell or assassins creed.
I agree. I understand that Freelancer is supposed to be a new experience and include randomness and roguelike elements to help enhance that feeling of newness, but itâs still Hitman. There are still certain aspects of it that need to be held to Hitman standards. Itâs roguelike being adapted to fit Hitman, not Hitman being adapted to fit roguelike.
(Insert Omniman Meme)
Thatâs the neat part. You donât have to.
ehâŚ
Anyway. Who gives a flip if another player can/will run and gun their way to get the job done? That doesnât force you or anyone else to play the same way.
You perception is limited. Puzzle aspect of the game is still there, but with different approach than you see it. Its about whole campaign not separate contracts. You are rewarded for Silent Assassin in different way that just points/money. Try to understand diffrent experience of Hitman and donât think by glorification on each contract.
lol. Blowing up a target, getting bodies found, getting compromised, etc, has no puzzle to it. lol
lol sniping a target in the middle of a crowd, has no puzzle to it. lol
lol stabbing a target in the middle of a crowd and running away, isnât a puzzle. lol
Clearly you donât know what a puzzle is in hitman. SA is the puzzle. Anything less isnât.
Well SA isnt fun to get, if you want SA then pick the prestige objectives. In fact most people prefer to play Hitman to roleplay as a sniper so how about stop being so smug and touch grass
We have a dedicated SA topic for Freelancer, would you people continue discussing there?
(Ideally by writing posts that donât ridicule the other side for their opinion)