I’m not so sure about the whole working elevators thing. I could see it possibly allowing for some new and interesting methods of eliminating targets, but my fear would be some funky loading issues that would slow down gameplay. I know there were working elevators in some of the earlier games, but I just don’t think they’d fit the dynamic of this trilogy quite so well.
Example: In Dubai as it is now, one can hide in the elevator shaft or dispose of bodies quickly without any delay. Would working elevators mean having to wait for the elevator to change floors or for the doors to open? If 47 dragged a body to the elevator shaft to dispose of it, could he possibly find himself waiting at a set of closed doors?
Would NPCs also use the elevators? If so, I could see that causing significant gameplay issues as well. Plus, we all know how there’s always that one little annoying a**hole kid who pushes the buttons for every floor. In a situation like that, would 47 be able to just break out the fiber wire or a lethal syringe and swiftly take the brat out?
Perhaps most importantly of all is the fact that staircases allow 47 to take in a bit of extra cardio during the workday to help him stay fit. His busy schedule allows for very little gym time. Elevators could potentially cause 47 to gain a few pounds, especially around the holidays when there always seems to be snacks somewhere
I’d much rather see Agent 47 running down a flight of stairs with weapon in hand and enemy in close pursuit versus the elevator doors slowly opening, followed by 47 stepping out holding a jumbo “I Hate Mondays” Garfield coffee mug while wearing a light sweater to “avoid the chill” of the office air conditioning. Perhaps also holding a heaping plate of brownies and cookies that Joyce from accounting left in the employee break room for her birthday.
Maybe escalators would be a good compromise? Or more chair lifts like the one in the Sapienza mansion?