Description:
The bug that made 47 disappear in the Colorado garage was previously fixed, but 47 still disappear in the water tower.
I wonder if this should be fixed as well.
I don’t know what the Japanese localisation team’s naming principles are, but the client doesn’t currently have a “Year 4” string, so they’re (probably temporarily) borrowing the “Year 1” string for these missions and challenges. A later update to include these strings should eliminate this problem.
Description:
The light bulb icon in the upper left corner of the UI does not disappear after completing the “Ghost in the Machine” mission stories.
This may be a bug in the display.
Steps to reproduce:
Complete the mission story “Ghost in the Machine”.
The light bulb icon remains in the upper left corner of the UI.
Description: you can throw a canister and pour its contents at the same time, making 47 pour from a invisible canister after the actual canister has been thrown.
Steps to reproduce:
while with a canister equiped, quickly press LT + RT (aim + shoot/throw);
47 will throw the canister and pour the liquid at the same time.
Description:
47 disappears from the staircase landing connecting the lobby to the patient’s room at a hotel in Hokkaido, Japan, as he climbs the staircase railing.
This phenomenon of disappearing as one climbs from the landing to the railing occurs on the stairs near Yamazaki’s room, on the stairs by the bathroom on the other side of the lobby, and even on the stairs in the Sakura Sushi bathroom.
Steps to reproduce:
standing on the landing of the stairs in the hotel lobby.
Description:
Disappearing NPC outlines.
When selecting a target in contract mode, if you try to select an NPC through a wall in instinct, the outline of the potential target is hidden and difficult to recognize.
The button to mark the target is barely visible, so you can still capture it, but it is honestly quite inconvenient to not be able to select it through a wall when you want to create a target with a “Do not be found” restriction.
Incidentally, this phenomenon seems to be fixable because the outline line is displayed properly even through the wall when the target is “marked once and released”. (If you change the target to another NPC and change it back, the outline line still disappears.
Steps to reproduce:
If the NPC is viewed through a wall by instinct, the outline line is not displayed.
Once the NPC is marked and unmarked, the outline line appears.
If you return to the original NPC after looking at another NPC, the outline line will not be displayed.