If you haven’t completed the Campaign mission before and are forced to use the Tornado Shelter exit, the exit marker that gets placed on the face scanner is in the H1-style for the exit markers. It has the rounded corners rather than being the perfect square that is used everywhere else in the game.
Extremely, extremely minor thing but still something that was overlooked in the past.
PC: Epic
Hokkaido (Freelancer, not alerted)
Noticed a bug and a cosmetic error:
Bug: If you kill someone in the room with the weapons dealer and put the target in the crate, the dealer always acts as there’s someone around and won’t stop his loop of sweeping.
Cosmetic: If you bump into the dealer while he’s sweeping the broom disappears
The aim sensitivity setting says its default value is “1.00”, however there is no such option on the slider. When sliding along it goes 0.80, 0.90, 0.00, 1.10, 1.20 and so on.
The screenshot below shows it set to what should be default, but is mislabelled.
Nice catch. I noticed something similar with the HDR slider when it reaches what should be 38.00. Instead, it goes 37.90, 37.00, 38.10, 38.20, etc.
Side note, I wanted to applaud your attention to detail. There are those on the forum who would argue noticing such small details would be nitpicking. I beg to differ. Nitpicking has a negative connotation as it tends to spawn from contempt. But I believe the opposite exists, like someone who loves something (A game, movie, show, book, etc.) and spends enough time with it they eventually notice all the details (Even the smallest imperfections.) and choose to share them, not from hate, but from the opposite.
Noticed a potential bug causing multiple prestige objectives of the same categories to appear, despite the patch notes suggesting otherwise.
Prestige Objective Picks
We’ve tweaked the logic of Prestige Objectives to ensure that you cannot get more than one from the same category (Silent Assassin, Timed, Multikill).