I had always hoped to see a bonus mission of freeform training and the final test retextured and combined as a single map, like a target’s yacht docked at their private airfield.
Considering taking the new first person mod for a spin. Is there any special considerations that I should take into account? I remember reading something about it on Nexus requiring something about SMF each time I use SMF (which is often, since I edit a file from another mod related to weapons).
They’re probably talking about the collision fix which edits the game exe directly (really something you shouldn’t do, from what I’ve observed, the patches they made could be made as an SMF mod to the game’s files). This modification of the exe breaks SMF.
Part one: Yes, that mod works OK without the file to change the EXE.
Part two: I know that I’ve harped on weapons mods a lot, but there’s one that I like from Nexus called Several Weapons Modifications. You can edit the Rubber Bullets file as far as damage to get the effect you want (per the mod maker, though he doesn’t state it on Nexus–I’ve been talking to him for a while about adds to that mod).
Going from that, I’d love for there to be a mod where you can go one step further and maybe edit the distance that the close/near/medium/far ranges for damage take effect, and maybe add or subtract body piercing capabilities.
I’ve also brought up those ideas with that mod maker as well. But if someone wants to make a different mod like this, be my guest I’ve already gotten millions of miles out of the mod I mentioned.
Can someone please help me?
I tried to install the NPC Mod for Hitman 3 and it just keeps saying “Attempting to find GlobalOutfitKit Pointer…”
I also tried to install the All Target Train Mod. Its now set to hidden but still downloadable through a secret link: Mod Overview Archived and the download at Hidden Download. But when i start the game with the Train Mod if I proceed to launch any Map it crashes . Would it help if i tried to downgrade my Version?
No Colorado in Freelancer has been replaced by this new mod, which lets you deselect any and every map in the gamemode… though I would not recommend doing that
Remove the No Colorado mod if you have it, it will just cause trouble now
The train mod is old, and you shouldn’t bother downgrading for it. Far as I can tell its some dependency porting and outfit swaps. Nothing that takes too much effort with more modern gui tools like SMF and QNE.
Nice. Playing with the thought of removing Santa Fortuna as the Game always gives me Targets inside or near the Mansion and getting in there isn’t a lot of Fun tbh.
What is the current state of of mods on the PC game pass version of the game? I know there were issues when the game launched on game pass but has anything changed since?
Sorry if this has been discussed, I searched but couldn’t find an answer.
I think I made a reference to this fairly recently, but I posted this on the Nexus Mods forum about an “Ultimate Weapons mod”:
"This is basically an idea for a mod that I’ve been toying with. I’d love for there to be a mod where you can set up certain things for each weapon individually by selecting them and altering things like damage, range, full auto vs semi auto and piercing capabilities.
I’m trying to also gauge interest for if such a mod is doable or if anyone would like to take it on?"
I dont have any experience with QNE or Modding in general. I already tried to apply it with SMF but it doesnt change anything. So if I have to change something with QNE could you please tell me what I need to edit?
Thanks for your help