Hitman World of Assassination – Full List of Unlockables

THIS GUIDE IS OUTDATED
I reached the character limit here so I cannot update it anymore. Please check out my up-to-date steam guide: Steam Guide


HITMAN WoA Locations

Default Items
Unlock
ICA19 (Pistol)
Fiber Wire (Melee, Fiber Wire)
Coin (Distraction)
47’s Signature Suit (Suit, Classic)

ICA Facility
Unlock Requirement
Lockpick (Tool) Complete 3 Mission Stories in “The Final Test” Mission
Tactical Turtleneck (Suit, Tactical) Complete “The Final Test” Mission

Paris
Unlock Requirement
Sedative Poison Vial (Poison) Mastery Level 2
Jaeger 7 (Sniper Rifle) Mastery Level 5
HWK21 (Pistol) Mastery Level 7
Napoleon Blownaparte (Explosive, Distraction) Mastery Level 10
ICA19 Silverballer (Pistol) Mastery Level 11
TAC-SMG (SMG) Mastery Level 12
Lethal Poison Vial (Poison) Mastery Level 15
Modern Sedative Syringe (Poison) Mastery Level 15
HWK21 Covert (Pistol) Mastery Level 20
ICA Remote Explosive (Explosive) Mastery Level 20
A New Bat (Melee, Non-Lethal) Complete “The Corky Commotion” Escalation
Santa 47 (Suit, Themed) Complete “Holiday Hoarder” Mission
Lil Flashy (Explosive) Complete “Share The Love” Challenge
Explosive Xmas Gift (Explosive) Complete “Give And Take” Challenge

Sapienza
Unlock Requirement
Modern Lethal Syringe (Poison) Mastery Level 2
TAC-4 AR Auto (Assault Rifle) Mastery Level 5
Combat Knife (Melee, Lethal) Mastery Level 7
ICA Remote Audio Distraction (Distraction) Mastery Level 10
The Big One (Distraction) Mastery Level 10
Enram HV (Shotgun) Mastery Level 12
Remote Breaching Charge (Explosive) Mastery Level 15
Jaeger 7 Lancer (Sniper Rifle) Mastery Level 20
Antique Emetic Syringe (Poison) Mastery Level 20

Marrakesh
Unlock Requirement
ICA Proximity Explosive (Explosive) Mastery Level 2
ICA19 F/A (Pistol) Mastery Level 5
Emetic Poison Vial (Poison) Mastery Level 7
Remote Explosive Duck (Explosive) Mastery Level 10
Janbiya (Melee, Lethal) Mastery Level 10
Enram HV CM (Shotgun) Mastery Level 12
Proximity CX Demo Block (Explosive) Mastery Level 15
TAC-4 AR Stealth (Assault Rifle) Mastery Level 20
Crystal Ball (Melee, Non-Lethal) Mastery Level 20
Sieger 300 Ghost (Sniper Rifle) Complete “The Cheveyo Calibration” Escalation

Bangkok
Unlock Requirement
Nne Obara’s Machete (Melee, Lethal) Mastery Level 2
Enram HV Covert (Shotgun) Mastery Level 5
TAC-SMG S (SMG) Mastery Level 7
Modern Emetic Syringe (Poison) Mastery Level 10
Antique Lethal Syringe (Poison) Mastery Level 12
Jaeger 7 Tiger (Sniper Rifle) Mastery Level 15
ICA Explosive Phone (Explosive) Mastery Level 18
Krugermeier 2-2 (Pistol) Mastery Level 20
Mixtape 47 (Distraction) Mastery Level 20

Colorado
Unlock Requirement
RS-15 (Assault Rifle) Mastery Level 2
TAC-4 S/A (Assault Rifle) Mastery Level 5
Concealable Baton (Melee, Non-Lethal, Can Pass Frisk Checks) Mastery Level 7
ICA19 F/A Stealth (Pistol) Mastery Level 10
Disposable Scrambler (Tool) Mastery Level 10
Sieger 300 (Sniper Rifle) Mastery Level 15
Remote CX Demo Block (Explosive) Mastery Level 20

Hokkaido
Unlock Requirement
Shuriken (Melee, Lethal) Mastery Level 2
Custom 5mm (Pistol, Can Pass Frisk Checks, Cannot Reload) Mastery Level 5
Okinawan Tonfa (Melee, Non-Lethal) Mastery Level 7
Masamune (Melee, Lethal) Mastery Level 7
Concealable Knife (Melee, Lethal, Can Pass Frisk Checks) Mastery Level 12
Explosive Compound (Explosive) Mastery Level 15
Sieger 300 Advanced (Sniper Rifle) Mastery Level 20
HF Championship Bat (Melee, Non-Lethal) Mastery Level 20
Striker (Pistol, Super Damage) Complete “The Dexter Discordance” Escalation
Snow Festival Suit (Suit, Coat) Complete “Hokkaido Snow Festival” Mission
Ice Pick (Melee, Lethal) Complete “Snow Master” Challenge
Polar Survival Suit (Suit, Themed) Complete “Ice Cold Cowboy” Challenge
ICA19 Iceballer (Pistol) Complete “Ice To Meet You” Challenge

Hawke’s Bay
Unlock Requirement
ICA Proximity Explosive MK II (Explosive) Mastery Level 2
Flash Grenade (Explosive) Mastery Level 5
Tanto (Melee, Lethal) Mastery Level 5
Tactical Wetsuit (Suit, Tactical) Play “The Mills Reverie” Escalation
Bat Shuriken (Melee, Lethal) Complete “The Mills Reverie” Escalation
The Sandman Suit (Suit, Themed) Complete “The Sandman” Challenge

Miami
Unlock Requirement
Lockpick MK II (Tool) Mastery Level 2
Fish (Melee, Non-Lethal) Mastery Level 4
Jaeger 7 MK II (Sniper Rifle) Mastery Level 5
HWK21 MK II (Pistol) Mastery Level 7
ICA Proximity Taser (Tool) Mastery Level 10
ICA Briefcase (Container) Mastery Level 10
Proximity Explosive Rubber Duck MK II (Explosive) Mastery Level 13
Concept 5 (Pistol) Mastery Level 15
Fishing Line (Melee, Fiber Wire) Mastery Level 16
ICA Remote Audio Distraction MK II (Distraction) Mastery Level 18
Concussion Grenade (Explosive) Mastery Level 20

Santa Fortuna
Unlock Requirement
Sedative Pills (Poison) Mastery Level 2
Meaty Bone (Melee, Non-Lethal) Mastery Level 4
Fragmentation Grenade (Explosive) Mastery Level 5
Emetic Pills (Poison) Mastery Level 7
Violin (Melee, Non-Lethal) Mastery Level 8
Shashka A33 H (Assault Rifle) Mastery Level 10
TAC-SMG MK II (SMG) Mastery Level 13
RFID Triggered Explosive (Explosive) Mastery Level 15
Sacrificial Knife (Melee, Lethal) Mastery Level 16
ICA Remote Taser (Tool) Mastery Level 17
Proximity CX Demo Block MK II (Explosive) Mastery Level 18
ICA Remote Micro Audio Distraction (Distraction) Mastery Level 20
Shaman Powder (Explosive) Mastery Level 20

Mumbai
Unlock Requirement
ICA Silverballer MK II (Pistol) Mastery Level 2
Bartoli 12G Short H (Shotgun) Mastery Level 5
ICA Remote Explosive MK II (Explosive) Mastery Level 7
ICA Proximity Micro Explosive (Explosive) Mastery Level 10
Remote EMP Charge (Tool) Mastery Level 10
Emetic Syringe MK II (Poison) Mastery Level 13
DAK X2 Covert (SMG) Mastery Level 15
Antique Curved Knife (Melee, Lethal) Mastery Level 18
Druzhina 34 (Sniper Rifle) Mastery Level 20

Whittleton Creek
Unlock Requirement
TAC-4 AR MK II (Assault Rifle) Mastery Level 2
ICA Proximity Concussion Device (Explosive) Mastery Level 5
Blueberry Muffins (Melee, Non-Lethal) Mastery Level 6
Lethal Pills (Poison) Mastery Level 7
Explosive Baseball (Explosive) Mastery Level 10
Remote CX Demo Block MK II (Explosive) Mastery Level 13
Rude Ruby (Pistol) Mastery Level 15
ICA Titanium Crowbar (Tool) Mastery Level 18
Remote Explosive Rubber Duck MK II (Explosive) Mastery Level 20

Isle of Sgàil
Unlock Requirement
Mace (Melee, Non-Lethal) Mastery Level 2
Lethal Syringe MK II (Poison) Mastery Level 5
Feather Duster (Melee, Non-Lethal) Mastery Level 6
Electronic Key Hacker (Tool) Mastery Level 7
Sieger 300 Tactical (Sniper Rifle) Mastery Level 10
ICA Executive Briefcase MK II (Container, Slow Homing Briefcase) Mastery Level 13
Broadsword (Melee, Lethal) Mastery Level 15
Enram HV Covert MK II (Shotgun) Mastery Level 18
Remote Concussion Rubber Duck (Explosive) Mastery Level 20

Dubai
Unlock Requirement
Burj Al-Ghazali Snowglobe (Melee, Non-Lethal) Mastery Level 2
Emetic Poison Vial (Poison) Mastery Level 5
ICA Briefcase MK III (Container) Mastery Level 7
Explosive Golf Ball (Explosive) Mastery Level 10
Ornate Scimitar (Melee, Lethal) Mastery Level 13
Druzhina 34 DTI (Sniper Rifle) Mastery Level 15
ICA Proximity Explosive MK III (Explosive) Mastery Level 20
Ashen Suit with Gloves (Suit, Classic) Mastery Level 20

Dartmoor
Unlock Requirement
Lockpick MK III (Tool) Mastery Level 2
ICA19 Shortballer (Pistol) Mastery Level 5
Sedative Poison Vial (Poison) Mastery Level 7
ICA Remote Audio Distraction MK III (Distraction) Mastery Level 10
Kukri Knife (Melee, Lethal) Mastery Level 13
Proximity Explosive Duck (Explosive) Mastery Level 15
Walking Cane (Melee, Non-Lethal) Mastery Level 18
Bartoli Woodsman Hunting Rifle (Sniper Rifle) Mastery Level 20
Classic Cut Long Coat Suit with Gloves (Suit, Coat) Mastery Level 20
Summer Sightseeing Suit with Gloves (Suit, Casual) Complete “The Dartmoor Garden Show” Escalation
Claw Hammer (Melee, Non-Lethal) Complete “A Fhammerly Affair” Challenge
The Floral Baller (Pistol) Complete “Seasonal Pruning” Challenge
Florida Fit With Gloves (Suit, Casual) Complete “Been There Done That” Challenge

Berlin
Unlock Requirement
ICA Remote Micro Taser (Tool) Mastery Level 2
ICA Remote Explosive MK III (Explosive) Mastery Level 5
Custom 5mm DTI (Pistol, Can Pass Frisk Checks, Cannot Reload) Mastery Level 7
Lethal Poison Vial (Poison) Mastery Level 10
Flash Grenade MK III (Explosive) Mastery Level 13
Lethal Syringe MK III (Poison) Mastery Level 15
Remote Explosive Devil Rubber Duck (Explosive) Mastery Level 20
Number Six with Gloves (Suit, Coat) Mastery Level 20
The Raver (Suit, Casual) Complete “Berlin Egg Hunt” Escalation
The Yellow Rabit Suit (Suit, Themed) Complete “Duck Hunt” Challenge
Jaeger 7 Covert (Sniper Rifle) Complete “Who’s Sniping the Sniper?” Challenge
Rave On Suit (Suit, Themed) Complete “Rave On” Challenge
The Big, Bad Wolf Suit (Suit, Themed) Play “The Halliwell Fable” Escalation

Chongqing
Unlock Requirement
Electronic Key Hacker MK III (Tool) Mastery Level 2
ICA Pen Syringe Emetic (Poison) Mastery Level 5
ICA Proximity Concussion Device MK III (Explosive) Mastery Level 7
ICA Tactical Shotgun (Shotgun) Mastery Level 10
ICA SMG Raptor Covert (SMG) Mastery Level 15
Hackl Leviathan Sniper Rifle Covert (Sniper Rifle) Mastery Level 20
Neon City Suit with Gloves (Suit, Coat) Mastery Level 20

Mendoza
Unlock Requirement
ICA DTI Stealth (Pistol) Mastery Level 2
Kalmer 2 – Tranquilizer (Pistol) Mastery Level 5
ICA Combat Axe (Melee, Lethal) Mastery Level 7
Krugermeier 2-2 Silver (Pistol) Mastery Level 10
DAK Black Covert (SMG) Mastery Level 15
Sieger 300 Viper (Sniper Rifle) Mastery Level 20
Black and White Tuxedo Set with Gloves (Suit, Formal) Mastery Level 20
Agent 17’s Signature Suit (Suit, Classic) Complete “Brother From Another Brother” Challenge

Carpathian Mountains
Unlock Requirement
HWK21 Pale Homemade Silencer (Pistol) Mastery Level 2
Proximity Semtex Demo Block MK III (Explosive) Mastery Level 4
ICA Tactical Shotgun Covert (Shotgun) Mastery Level 5
ICA19 Goldballer (Pistol) Complete “Untouchable” Mission

Ambrose Island
Unlock Requirement
Kukri Machete (Melee, Lethal) Mastery Level 3
Brine-Damaged SMG (SMG) Mastery Level 6
Hook (Melee, Lethal) Mastery Level 10
Militia-Issued HX-10 SMG (SMG) Mastery Level 13
Bone Lockpick (Tool) Mastery Level 14
Emetic Gas Grenade (Tool) Mastery Level 17
Molotov Cocktail (Explosive) Mastery Level 20
Guerilla Wetsuit (Suit, Tactical) Mastery Level 20


HITMAN WoA DLC Locations (HITMAN 3 Access Pass: HITMAN 2 Expansion)

New York
Unlock Requirement
Small Gold Bar (Melee, Non-Lethal, Distraction) Mastery Level 2
ICA Remote Flash Device (Explosive) Mastery Level 5
Sawed Off Bartoli 12G (Shotgun, Concealable) Mastery Level 13
The New Yorker with Gloves (Suit, Coat) Mastery Level 20

Haven Island
Unlock Requirement
Jarl’s Pirate Saber (Melee, Lethal) Mastery Level 2
Remote Emetic Gas Device (Tool) Mastery Level 5
Sieker 1 – Emetic Dartgun (Pistol) Mastery Level 10
The Black Almond’s Dagger (Melee, Lethal, Poison) Mastery Level 15
Jaeger 7 Tuatara (Sniper Rifle) Mastery Level 20
The Tropical Suit (Suit, Casual) Mastery Level 20
The Buccaneer (Suit, Themed) Complete “The Bartholomew Hornswoggle” Escalation

Siberia
Unlock Requirement
Druzhina 34 ICA Arctic (Sniper Rifle) Mastery Level 20

17 Siberia


Deluxe Escalations (HITMAN 3 - Deluxe Pack)

The Asmodeus Waltz (Dubai)
Unlock Requirement
The Devil’s Own (Suit, Deluxe) Start the first level
DAK Gold Covert (SMG) Finish ALL levels
Golden Briefcase (Container) Finish ALL levels

The Percival Passage (Dartmoor)
Unlock Requirement
Formal Hunting Attire (Suit, Deluxe) Start the first level
Bartoli Hunting Shotgun Deluxe (Shotgun) Finish ALL levels
Hunter’s Briefcase (Container) Finish ALL levels

The Satu Mare Delirium (Berlin)
Unlock Requirement
The Straightjacket (Suit, Deluxe) Start the first level
The Taunton Dart Gun – Tranquilizer (Pistol) Finish the first level
The Straightjacket Belt (Melee, Fiber Wire) Finish the first level

The Lee Hong Derivation (Chongqing)
Unlock Requirement
The Black Dragon (Suit, Deluxe) Start the first level
The Golden Dragon (Sniper Rifle) Finish ALL levels
Chinese Briefcase (Container) Finish ALL levels

The Gauchito Antiquity (Mendoza)
Unlock Requirement
Guru Suit (Suit, Deluxe) Start the first level
Guru’s Pen Syringe Emetic (Poison) Finish the first level
Guru’s Emetic Grenade (Tool) Finish the first level

The Proloff Parable (Carpathian Mountain)
Unlock Requirement
The White Shadow (Suit, Deluxe) Start the first level
Sieger 300 Arctic (Sniper Rifle) Finish the first level
White Katana (Melee, Lethal) Finish the first level


Seven Deadly Sins Escalations (HITMAN 3 - Seven Deadly Sins Collection)

Greed (Dubai)
Unlock Requirement
The Rapacious Suit (Suit, Deadly Sins) Start the first level
Greedy Little Coin (Distraction) Finish the first level
The Devil’s Cane (Melee, Non-Lethal, Spawn a Greedy Little Coin on melee) Finish the first level

Pride (Chongqing)
Unlock Requirement
The Narcissus Suit (Suit, Deadly Sins) Start the first level
The Proud Swashbuckler (Melee, Lethal) Finish the first level
The Majestic (Sniper Rifle) Finish the first level

Sloth (Dartmoor)
Unlock Requirement
The Lotophage Suit (Suit, Deadly Sins) Start the first level
Slapdash SMG (SMG) Finish the first level
Goldbrick Proximity Mine (Explosive, Distraction, Poison) Finish the first level

Lust (Berlin)
Unlock Requirement
The Scarlet Suit (Suit, Deadly Sins) Start the first level
The Serpent’s Tongue (Pistol, Blinding Dartgun) Finish the first level
The Serpent’s Bite (Explosive) Finish the first level

Gluttony (Chongqing)
Unlock Requirement
The Profligacy Suit (Suit, Deadly Sins) Start the first level
The Maximalist Shotgun (Shotgun, Concealable) Finish the first level
“Bubble Queen” Gum Pack (Poison) Finish the first level

Envy (Mendoza)
Unlock Requirement
The Odium Suit (Suit, Deadly Sins) Start the first level
The Cat’s Claw (Melee, Lethal) Finish the first level
Jaeger 7 Green Eye (Sniper Rifle) Finish the first level

Wrath (Dartmoor)
Unlock Requirement
The Temper Suit (Suit, Deadly Sins) Start the first level
The Shaska Beast (Assault Rifle) Finish the first level
The Roar Flash Grenade (Explosive) Finish the first level


Freelancer

Freelancer Mastery Rewards
Unlock Requirement
The Ornamental Pistol (Pistol) Mastery Level 5
The Ornamental Assault Rifle (Assault Rifle) Mastery Level 10
The Ornamental Katana (Melee, Lethal) Mastery Level 15
The Ornamental Shotgun (Shotgun) Mastery Level 20
The Ornamental SMG (SMG) Mastery Level 25
The Ornamental Sniper Rifle (Sniper Rifle) Mastery Level 30
The Golden Contender Suit (Suit, Freelancer) Mastery Level 35
The Ancestral Pistol (Pistol) Mastery Level 40
The Ancestral Shotgun (Shotgun) Mastery Level 45
The Ancestral Assault Rifle (Assault Rifle) Mastery Level 50
The Ancestral Sniper Rifle (Sniper Rifle) Mastery Level 55
The Ancestral Knife (Melee, Lethal) Mastery Level 60
The Ancestral Hunter Suit (Suit, Freelancer) Mastery Level 65
The Master Freelancer Suit (Suit, Freelancer) Mastery Level 100
The Gauze Suit (Suit, Freelancer) Complete “I’ll Be Back” Challenge


Universal Challenge Unlocks

The Classics Challenges
Unlock Requirement
Classic Lockpick (Tool) Silent Assassin in 5 locations
Classic Coin (Distraction) Silent Assassin in 12 locations
Fiber Wire Classic (Melee, Fiber Wire) Silent Assassin in 17 locations
Lethal Pills (Poison) Silent Assassin, Suit Only in 5 locations
ICA19 Classicballer (Pistol) Silent Assassin, Suit Only in 12 locations
Classic All-Black Suit (Suit, Formal) Silent Assassin, Suit Only in 17 locations
Remote Explosive Classic Rubber Duck (Explosive) Sniper Assassin in 5 locations
Black Leather Briefcase (Container) Sniper Assassin in 12 locations
ICA Bartoli Woodsman Hunting Rifle Covert (Sniper Rifle) Sniper Assassin in 17 locations

Escalation Track 1
Unlock Requirement
The Iconator (Explosive) Complete 1 escalation*
TAC-4 AR Desert (Assault Rifle) Complete 3 escalations*
Proximity Explosive Duck (Explosive) Complete 6 escalations*
Earphones (Melee, Fiber Wire) Complete 9 escalations*
TAC-4 S/A Jungle (Assault Rifle) Complete 12 escalations*
The Cashmerian (Suit, Formal) Complete 15 escalations*

*on Paris, Sapienza, Marrakesh, Bangkok, Colorado, Hokkaido

Escalation Track 2
Unlock Requirement
ICA Tripwire Mine (Explosive) Complete 1 escalation*
Kalmer 1 - Tranquilizer (Pistol) Complete 3 escalations*
ICA Remote Concussion Device (Explosive) Complete 6 escalations*
Magnesium Pouch (Explosive) Complete 9 escalations*
Emetic Grenade (Tool) Complete 12 escalations*
Ice Axe (Melee, Lethal) Complete 15 escalations*
TAC-SMG Covert (SMG) Complete 18 escalations*
ICA Micro Remote Explosive (Explosive) Complete 21 escalations*
Summer Suave Suit (Suit, Casual) Complete 24 escalations*
El Matador (Pistol, Super Damage) Complete 26 escalations*
Imperial Classic with Gloves (Suit, Formal) Complete 28 escalations*

*on Hawkes Bay, Miami, Santa Fortuna, Mumbai, Whittleton Creek, Isle of Sgàil, New York, Haven

Featured Contract Track 1
Unlock Requirement
Gold Coin (Distraction) Complete 5 featured contracts*
Measuring Tape (Melee, Fiber Wire) Complete 10 featured contracts*
Red-tie Kiwi (Distraction) Complete 15 featured contracts*
Handyman Wrench (Tool) Complete 20 featured contracts*
Arkian Tuxedo (Suit, Themed) Complete 25 featured contracts*
Hobby Knife (Melee, Lethal) Complete 30 featured contracts*
Phantom Suit (Suit, Classic) Complete 35 featured contracts*
Toolbox (Container) Complete 40 featured contracts*
Blue Flamingo Suit (Suit, Themed) Complete 45 featured contracts*

*on Paris, Sapienza, Marrakesh, Bangkok, Colorado, Hokkaido, Hawkes Bay, Miami, Santa Fortuna, Mumbai, Whittleton Creek, Isle of Sgàil, New York, Haven

Featured Contract Track 2
Unlock Requirement
Breaching Charge MK III (Explosive) Complete 5 featured contracts*
ICA Tactical Shotgun Covert (Shotgun) Complete 10 featured contracts*
Remote Semtex Demo Block MK III (Explosive) Complete 20 featured contracts*
Sieger 300 Sniper Case (Container) Complete 30 featured contracts*
ICA19 F/A Stealth “Ducky” Edition (Pistol) Complete 40 featured contracts*
SMG Raptor Rude Ruby Covert (SMG) Complete 50 featured contracts*
Hackl Sniper Rifle Covert “Ducky” Edition (Sniper Rifle) Complete 60 featured contracts*
Professional Screwdriver (Tool) Complete 70 featured contracts*

*on ICA Facility, Dubai, Dartmoor, Berlin, Chongqing, Mendoza, Carpathian Mountains

Elusive Target Arcade Track
Unlock Requirement
Krugermeier 2-2 Dark (Pistol) Complete The Deceits/The Codices/The Ellipses
Sieger AR552 Tactical (Assault Rifle) Complete The Nebulae/The Genera/The Vitae
Striker V3 (Pistol, Super Damage) Complete The Clutches/The Indices/The Quanta
The Ducky Gun (Pistol, Can Pass Frisk Checks, Cannot Reload, Alternative Firing Audio) Complete The Déjà Vus/The Liaisons/The Provocateurs
The White Ruby Rude 300 Sniper Rifle (Sniper Rifle) Complete The Faux Pas/The Entrepreneurs/The Clichés
The Iridescent Katana (Melee, Lethal) Complete The Connoisseurs/The Detours/The Cartes Blanches
The Ruby Rude Track Suit (Suit, Themed) Complete The Dyads/The Diabolicals
The Neon Ninja Suit (Suit, Themed) Complete The Infiltrators/The Illusory
The Lucky Ducky Suit (Suit, Casual) Complete The Blusterousand/The Bombastic
Banana (Melee, Non-Lethal) Complete The Tregetours/The Thespians
Nitroglycerin (Explosive) Complete The Malefactors/The Phantoms
The Ancestral Fountain Pen (Explosive) Complete The Baneful/The Epicures
Shashka A33 Gold (Assault Rifle) Complete The Aesthetes/The Authoritarians


Elusive Target Unlocks

ET Location Rewards
Unlock Requirement
Tuxedo with Gloves (Suit, Formal) Complete any ET in Paris
Italian Suit with Gloves (Suit, Casual) Complete any ET in Sapienza
Summer Suit with Gloves (Suit, Casual) Complete any ET in Marrakesh
Casual Suit with Gloves (Suit, Casual) Complete any ET in Bangkok
Tactical Gear with Hunter’s Hat (Suit, Tactical) Complete any ET in Colorado
White Yukata (Suit, Themed) Complete any ET in Hokkaido
Casual Tourist with Gloves (Suit, Casual) Complete any ET in Santa Fortuna
Suburban Suit with Driving Gloves (Suit, Classic) Complete any ET in Whittleton Creek
Tuxedo, Mask and Gloves (Suit, Formal) Complete any ET in Isle of Sgàil

ET Completion Totals
Unlock Requirement
Absolution Suit (Suit, Classic) Complete 3 ETs
Blood Money Suit (Suit, Classic) Complete 6 ETs
47’s Signature Suit with Gloves (Suit, Classic) Complete 9 ETs
The Undying Look (Suit, Classic) Complete 12 ETs
Casual Undercover (Suit, Casual) Complete 15 ETs
Terminus (Suit, Classic) Complete 1 ET with a Silent Assassin Rating
Winter Suit (Suit, Coat) Complete 5 ETs with a Silent Assassin Rating


Ownership DLC Packs

Platform Specific

(Stadia platform unlocks are temporarily unavailable at the moment)

Unlock Requirement
The Black Streak Suit (Suit, Classic) Steam, Epic and Switch
The Blue Streak Suit (Suit, Classic) Playstation
The Green Streak Suit (Suit, Classic) Xbox, Windows Store, PC Game Pass
White Sunset Suit (Suit, Classic) Stadia
Sunset Rubber Duck (Explosive) Stadia
Orange Pinstripe Briefcase (Container) Stadia

Hitman 1 GOTY Outfit Bundle (Base Game)
Unlock
Raven Suit (Suit, Tactical)
Cowboy Suit (Suit, Themed)
Clown Suit (Suit, Themed)

Requiem Pack (Base Game)
Unlock
ICA19 Chrome (Pistol)
The Pale Duck (Explosive)
Requiem Suit (Suit, Classic)

IOI Account Anniversary Outfits (Creating an IOI account)
Unlock
Freedom Phantom Suit (Suit, Tactical)
Lynch Suit (Suit, Themed)
Futo Suit (Suit, Themed)

Collector's Pack (H3 Access Pass: H2 Expansion)
Unlock
Remote Concussion Collectors Duck (Explosive)
Midnight Black Suit (Suit, Casual)

Executive Pack (H3 Access Pass: H2 Expansion)
Unlock
ICA19 Black Lilly (Pistol)
ICA Executive Briefcase (Container)

Winter Sports Pack (H3 Access Pass: H2 Expansion)
Unlock
Snowball (Melee, Non-Lethal)
Piton (Melee, Lethal)
Quickdraw (Melee, Fiber Wire)
Arctic Toolbox (Container)
Winter Sports Suit (Suit, Themed)

Smart Casual Pack (H3 Access Pass: H2 Expansion)
Unlock
ICA Flash Phone (Explosive)
IO Elite S2VP Earphones (Melee, Fiber Wire)
Smart Casual Suit (Suit, Casual)

Trinity Pack (Hitman 3 Pre-Order)
Unlock
ICA19 White Trinity (Pistol)
Premier White Briefcase (Container)
Premier White Suit (Suit, Classic)
ICA19 Red Trinity (Pistol)
Crimson Red Briefcase (Container)
Crimson Red Suit (Suit, Classic)
ICA19 Black Trinity (Pistol)
Ultimate Black Briefcase (Container)
Ultimate Black Suit (Suit, Classic)

Street Art Pack (HITMAN 3 - Street Art Pack)
Unlock
The Concrete Bunny Pistol (Pistol)
The Shark SMG (SMG)
The Concrete Shotgun (Shotgun)
The Concrete Assault Rifle (Assault Rifle)
The Concrete Sniper Rifle (Sniper Rifle)
The Concrete Bat (Melee, Non-Lethal)
The Graffiti Hoody Suit (Suit, Freelancer)

Makeshift Pack (HITMAN 3 - Makeshift Pack)
Unlock
The Scrap Gun (Pistol, Can Pass Frisk Checks, Cannot Reload)
The Scrap SMG (SMG)
The Makeshift Scrap Shotgun (Shotgun, Concealable)
The Makeshift Scrap Assault Rifle (Assault Rifle)
The Scrappy Sniper Rifle (Sniper Rifle)
The Makeshift Katana (Melee, Lethal)
The Scrap Poncho Suit (Suit, Freelancer)


Progress Transfer ONLY (Unlock in H2 and transfer to H3)

Progress Transfer

(There are 3 variations of the ICA Performance Coin, you can only get 1 out of 3)

Unlock
ICA Performance Coin (Distraction)
Aluminium Travel Briefcase (Container)
Explosive Pen (Explosive)
Black Winter Suit (Suit, Coat)

116 Likes

Sounds good. Not many or any unlocks with new functionality but at least they played it safe. IO aren’t the kind to have MGSV style weapon balancing with stuff like “this weapon is incredibly OP so you can’t get the highest rating if you use it” so this is a better way to do it. Maybe we’ll get better unlocks when with post-launch content. Like for example Hitman 2’s most useful but still balanced items: shaman powder, emetic grenade, sieker. Were all added after the game came out.

1 Like

Interesting. Can you post a screnshot? :smiley:

It seems like this rifle have subsonic perks, like the Krugermeier 2-2

3 Likes

Since when was there a MkI or MkII of a remote sedative explosive?! Not that I’m complaining, it could be quite useful.

Only read Dubai so far, and wont go any further, can you please show us the MK3 suitcase?

It looks like this. They showed it in the Hitman 3 gameplay trailer

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At this point, I think there wont be any MK3 items with stickers, right?

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I’m not diving into this so I don’t spoil myself but the suits being tied to level 20 makes me curious about how the ET’s will work. They put the Mumbai suit on an escalation because we never got an ET there. Maybe this means we won’t get too many ET’s again.

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Same here. I thought they might give us ETs forever now, but then why give us the suits as unlocks already if they would have wanted to make them part of the game anyway? Im wondering if that means they added the suits to legacy maps aswell, at mastery levels.

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Yeah. I found it strange since we never have a sedative explosive before in the game. However, if you play the Hitman 2 randomizer mod, you can sometime get the “Explosive cure gas device”, which act almost identical to this. But we cannot access it in the normal game at all. The name of this unlock in German is “ICA annäherungs-betäubungs-sprengkörper Mk3”, and google translate gave me Proximity Explosive Sedative. So I’m not sure about this

That would make a lot more sense. Tying them to reruns of ET’s isn’t too great imo. I ended up messing up the Bangkok ET rerun and now that’s the one suit I’m missing. I can’t imagine keeping this lackluster system especially since now there’s even more targets that they’ll have to rerun. Also, many of Hitman 2’s locations only had one ET.

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I couldn’t stay away and I’m not too disappointed in myself since I’d be seeing this in 3 days right away.

I’m very glad the red dart gun is another tranquilizer. Not only does it look sweet and we’ll be able to get more ammo, but a lethal dart gun would’ve been very OP. I mean approaching electrocution phone OP.

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Yeah. All the Mk3 items have a new model/appearance. The closest item to a pink sticker is the new default ICA19. It has a white barcode III on the side instead of the sticker, like in the Hitman III title

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That’s really good to here. Those stickers were an eyesore.

exploding golf ball is an unlock but nitro/octane booster isnt? ffs

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I’m a little disappointed that they would still stick to that “mk” naming style, because it leaves a weird taste.
At least models look differently so it’s already better.

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Feel bit bad for giving in and seeing the list but interesting to see suits are now tied to Mastery.

Though does anyone know if they will set it as the same for Hitman 1 and 2 Mastery Tracks in Hitman 3?

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We have no idea for now. We cannot access H1 and H2 in the Hitman 3 launcher before the release date :frowning:

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How many suits are still locked behind ETs? Maybe they’re making them unlockable in Whittleton Creek and New York.

Or at least they could be unlocked through Escalations, like a couple of them in Mumbai.

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